Tag Archives: sub-surface shading
Armin game character finalized
Posted on 04. Oct, 2009 by Reza Ghobady.
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This is a model we created for our portfolio. These were intended to be game characters but we finally decided to create full-fledged meshes for them. Armin is one of a group of four Persian warriors and friends with special skills and weapons and we hope that we can show you some animations in the near future.





