Tag Archives: Reza Ghobady
Armin game character finalized
Posted on 04. Oct, 2009 by Reza Ghobady.
This is a model we created for our portfolio. These were intended to be game characters but we finally decided to create full-fledged meshes for them. Armin is one of a group of four Persian warriors and friends with special skills and weapons and we hope that we can show you some animations in the near future.
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Field of flowers problem
Posted on 03. Apr, 2008 by Reza Ghobady.
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We are currently working on a scene which will contains a large field of flowers and vegetation. Currently our effects expert, Adib Souly is working and testing different scenarios in Softimage XSI. You can see a simple concept we did (this was done in a rush by Faraz Shanyar) that was done to help […]





