Tag Archives: Reza Ghobady

Armin game character finalized

Armin game character finalized

Posted on 04. Oct, 2009 by Reza Ghobady.

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This entry is part 4 of 6 in the series Game Char­ac­ter Models

This is a model we cre­ated for our port­fo­lio. These were intended to be game char­ac­ters but we finally decided to cre­ate full-fledged meshes for them. Armin is one of a group of four Per­sian war­riors and friends with spe­cial skills and weapons and we hope that we can show you some ani­ma­tions in the near future.

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Field of flowers problem

Posted on 03. Apr, 2008 by Reza Ghobady.

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We are cur­rently work­ing on a scene which will con­tains a large field of flow­ers and veg­e­ta­tion. Cur­rently our effects expert, Adib Souly is work­ing and test­ing dif­fer­ent sce­nar­ios in Sof­t­im­age XSI. You can see a sim­ple con­cept we did (this was done in a rush by Faraz Shan­yar) that was done to help […]

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