Kaam game character finalized

Fol­low­ing our last post con­cern­ing the mod­el­ing of our char­ac­ter called Armin, this is another char­ac­ter from the Per­sian War­rior series of four char­ac­ters. Kaam is a ruth­less giant who is at a head and neck taller than the other war­riors and bran­dishes a huge sword with golden engrav­ings. He is of royal descent but has become a sol­dier of for­tune after years and years of war and fighting.

This char­ac­ter was mod­eled, shaded and ren­dered by Bahram Najand using 3DMax 2009 and ZBrush 3.1 based on con­cepts by Faraz Shan­yar.

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Armin game character 3d model

This entry is part 3 of 5 in the series Game Char­ac­ter Models

This is another one of the char­ac­ters in a series of 4 game char­ac­ters we are cur­rently work­ing on and is named Armin. Armin is a pow­er­ful and fierce war­rior but con­trary to his looks has a heart of gold. His main weapon is a pair of huge flanged maces which he uses expertly to clob­ber his assailants and enemies.

The sketches and con­cepts were cre­ated by Faraz Shan­yar.

The 3d model is being done by Reza Ramezani, one of our lead mod­el­ers and is done using ZBrush 3.1 and Max 2009.

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baran title

For those of you won­der­ing what our title means, it is a tem­po­rary title for our movie which means “rain” in {en:Persian}

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