Flash UIs for XSI

We were recently work­ing on a feather sys­tem for an owl char­ac­ter and we were bump­ing into all sorts of prob­lems. We are still bump­ing into those prob­lems and the issue isn’t solved yet but that is the sub­ject of another post. ;-)
What I wanted to talk about in this post is an arti­cle we came about while we were search­ing the net for sim­i­lar solu­tions. It was a blog post done by Jo Plaete con­cern­ing a feather sys­tem he had cre­ated that had a very unique inter­face. We all know how dull some of XSI’s prop­erty pages and UIs can be and I was very impressed by the Flash inter­face he was using for his feather cre­ation script.
I con­tacted Jo Plaete for more info and it just turned out that he was work­ing on an arti­cle to explain the steps he had taken for the devel­op­ment and use of a Flash user inter­face in XSI.
Flash interface for feather creation script in XSI

If you’re even remotely inter­ested in script­ing in XSI I think that you should check out this very infor­ma­tive and inter­est­ing arti­cle. Even though it requires knowl­edge of Action­script, it can be extremely lib­er­at­ing and use­ful to be able to include such tools in your arse­nal. Action­script is like any other script­ing lan­guage and Flash can be a very fun soft­ware to learn and frankly it doesn’t have a very steep learn­ing curve.
The pos­si­bil­i­ties are end­less and the result can be very dynamic, inter­ac­tive and even bet­ter look­ing con­trols and synoptics.

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Author: Reza Ghobady (71 Articles)

Founder and Manager of Vishka Studio since 2003, I have a passion for CG and creative arts. A multitasking, multithreading machine by necessity, my aim is to create a multimedia and entertainment venture capable of creating compelling animated movies. Artistic value, production quality and having fun are the main ingredients of a successful creation and I strive for perfection every step of the way.

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