Hairy Wolf

Hairy Wolf

Posted on 19. Oct, 2008 by Reza Ghobady.

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This is the first model that was worked on in our hairy ani­mals pro­duc­tion tests. The char­ac­ter was mod­eled in XSI and ZBrush by Reza Ramezani.
The hair was also worked by Reza Ramezani using XSI hair. Tex­tur­ing was done using ZBrush and Pho­to­shop.
You can see some more snap­shots and ren­ders in the gal­leries sec­tions. The […]

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Hairy Gorilla

Hairy Gorilla

Posted on 19. Oct, 2008 by Reza Ghobady.

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This char­ac­ter was also cre­ated by Reza Ramezani who did the mod­el­ing, hair and tex­tures using Hamed Kamali’s con­cept designs. The mod­el­ing was done in XSI and ZBrush, tex­tur­ing was also done in ZBrush
We are cur­rently work­ing on the shad­ing in order to fine-tune some small issues and in the near future we will possible […]

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Hairy Furry Animals

Hairy Furry Animals

Posted on 19. Oct, 2008 by Reza Ghobady.

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We are cur­rently plan­ning the pro­duc­tion of our next short movie called “Kadoo” (Kadoo Ghel­gheleh Zan) which is a chil­drens story based on Per­sian folk­lore. This film will con­tain a lot of hairy ani­mals, forests and veg­e­ta­tion and we are cur­rently doing some tests to avoid any issues when pro­duc­tion starts.

These are some char­ac­ter concepts […]

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XSI training from 3DQuakers" href="http://www.vishka.com/blog/general/new-xsi-training-from-3dquakers">New <span class=XSI training from 3DQuakers" class="thumbnail alignleft" />

XSI training from 3DQuakers">New XSI training from 3DQuakers

Posted on 19. Oct, 2008 by Reza Ghobady.

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Char­bel Koueik and his site 3DQuakers have finally released some new train­ing titles for XSI. The first one is called Tech­ni­cal Direc­tor Train­ing, Vol 1 and it is mostly a script­ing tuto­r­ial focus­ing on using Expres­sions, Scripted Oper­a­tors and even Plu­gin devel­op­ment. Another very impor­tant topic is the com­pre­hen­sion and use of vec­tors which I […]

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Pipe Smoke Simulation

Pipe Smoke Simulation

Posted on 07. May, 2008 by souly.adib.

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In this short post I am going to talk about how we used and inte­grated built-in XSI par­ti­cle sys­tem to make smoke sim­u­la­tion for our pipe smoker char­ac­ter in Vishka Studio’s cur­rent short ani­mated movie Baran.

Please notice that I’m not going to talk about dynam­ics here, I just want to talk about the look of […]

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Earth, Wind and Fire?!?!

Earth, Wind and Fire?!?!

Posted on 04. Apr, 2008 by Reza Ghobady.

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When this project started out we knew that based on the story we had we would have to cre­ate a few effects but the fur­ther we went into the pro­duc­tion, the more we came across scenes that needed some kind of sim­u­la­tion. The first obvi­ous ones, not sur­pris­ingly, were the rain effects (the movie IS […]

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Field of flowers problem

Posted on 03. Apr, 2008 by Reza Ghobady.

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We are cur­rently work­ing on a scene which will con­tains a large field of flow­ers and veg­e­ta­tion. Cur­rently our effects expert, Adib Souly is work­ing and test­ing dif­fer­ent sce­nar­ios in Sof­t­im­age XSI. You can see a sim­ple con­cept we did (this was done in a rush by Faraz Shan­yar) that was done to help […]

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Hiring

Posted on 29. Jan, 2008 by Reza Ghobady.

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We are cur­rently hir­ing light­ing artists, com­pos­i­tors and ren­der artists only on the Iran­ian ter­ri­tory. You can con­tact us here:
Con­tact Page
Down­load the fol­low­ing pdfs which con­tain more info on the pro­posed jobs:
Com­posit­ing Post
Lighting TD

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