Dubai Character and Licensing Fair

Dubai Character and Licensing Fair

Posted on 02. Nov, 2009 by Reza Ghobady.

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This entry is part 1 of 1 in the series Dubai Char­ac­ter Fair

I just got back from vis­it­ing the Dubai Char­ac­ter and Licens­ing fair and decided to post a mini-reportage of this fair and inform you of what’s hap­pen­ing here in a series of posts enti­tled “Dubai Char­ac­ter Fair” of which this is the first part.

The fair started on Tues­day 27th of Octo­ber and goes on till the 29th but next year the date will be moved by a month and it will start in Novem­ber. The orga­niz­ers decided, and rightly so, that the show was too adja­cent to other impor­tant shows like MIP­COM, which is one of the major events of the year.

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Kaam game character finalized

Kaam game character finalized

Posted on 13. Oct, 2009 by Reza Ghobady.

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This entry is part 5 of 6 in the series Game Char­ac­ter Models

Fol­low­ing our last post con­cern­ing the mod­el­ing of our char­ac­ter called Armin, this is another char­ac­ter from the Per­sian War­rior series of four char­ac­ters. Kaam is a ruth­less giant who is at a head and neck taller than the other war­riors and bran­dishes a huge sword with golden engrav­ings. He is of royal descent but has become a sol­dier of for­tune after years and years of war and fighting.

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Armin game character finalized

Armin game character finalized

Posted on 04. Oct, 2009 by Reza Ghobady.

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This entry is part 4 of 6 in the series Game Char­ac­ter Models

This is a model we cre­ated for our port­fo­lio. These were intended to be game char­ac­ters but we finally decided to cre­ate full-fledged meshes for them. Armin is one of a group of four Per­sian war­riors and friends with spe­cial skills and weapons and we hope that we can show you some ani­ma­tions in the near future.

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View our CGPortfolio page

View our CGPortfolio page

Posted on 30. Sep, 2009 by Reza Ghobady.

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Hot:

We are cur­rently updat­ing a com­pi­la­tion of our works on CG Port­fo­lio.Please feel free to visit our pro­file and leave a com­ment; any feed­back would be appre­ci­ated.
is THE place to go if you want to check out dig­i­tal art work cre­ated by tal­ented 2D and 3D artists.

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Armin game character 3d model

Armin game character 3d model

Posted on 28. Sep, 2009 by Reza Ghobady.

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This entry is part 3 of 6 in the series Game Char­ac­ter Models

Hot:

This is another one of the char­ac­ters in a series of 4 game char­ac­ters we are cur­rently work­ing on and is named Armin. Armin is a pow­er­ful and fierce war­rior but con­trary to his looks has a heart of gold. His main weapon is a pair of huge flanged maces which he uses expertly to […]

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Kam game character 3d model

Kam game character 3d model

Posted on 25. Sep, 2009 by Reza Ghobady.

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This entry is part 2 of 6 in the series Game Char­ac­ter Models

This is one of the char­ac­ters in a series of 4 game char­ac­ters we are cur­rently work­ing on. The sketches and con­cepts were cre­ated by Faraz Shanyar.

The 3d model is being done by Bahram Najand, one of our lead mod­el­ers and is done using ZBrush 3.1 and Max 2009.

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Vishka Studio blog is now mobile

Vishka Studio blog is now mobile

Posted on 22. Sep, 2009 by Reza Ghobady.

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A mobile/phone/PDA friendly inter­face for has been added to our blog with pro­gres­sive enhance­ment for advanced mobile browsers. You can now access our blog using your cell phone or any other mobile device and you will land on our mobile-friendly home page. Hope this will please some of our more techno-geeky friends!
This plu­gin has been […]

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Zbrush 3.5 Release 2 is out!

Zbrush 3.5 Release 2 is out!

Posted on 21. Sep, 2009 by Reza Ghobady.

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Zbrush 3.5 Release 2 is finally out and Pixo­logic has added lots of new func­tion­al­i­ties and fixes to this version.

*
ZSpheres 2 and ZSketch
* Sur­face noise
* Brush noise
* Improved Lazy­Mouse with Back­track and Snap to Track modes

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