software used

We used dif­fer­ent soft­ware for dif­fer­ent parts of our pipeline but “{en:Softimage XSI}” was cho­sen as our final repos­i­tory and ren­der­ing package.

For the mod­el­ing process, “{en:3DSMax}”, “{en:ZBrush }, and “{en:XSI}” were used extensively.

Most shad­ing and tex­tur­ing was done in Pho­to­shop and Body­paint for tex­tures and XSI for the shading.

Rig­ging and ani­ma­tion was all done, (and is still being done!) in XSI

Light­ing and ren­der­ing will also be done in XSI

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Author: Reza Ghobady (71 Articles)

Founder and Manager of Vishka Studio since 2003, I have a passion for CG and creative arts. A multitasking, multithreading machine by necessity, my aim is to create a multimedia and entertainment venture capable of creating compelling animated movies. Artistic value, production quality and having fun are the main ingredients of a successful creation and I strive for perfection every step of the way.

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