Game characters concept design

Game characters concept design

Posted on 09. Sep, 2009 by Reza Ghobady in Concepts

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This entry is part 1 of 6 in the series Game Char­ac­ter Models

We cre­ated con­cept designs for a few game char­ac­ters a while ago and we never got around to build­ing their 3D mod­els. These were really great char­ac­ters designed by Faraz Shan­yar who had also designed some of our con­cepts for our theme park projects. We finally were able to pick up these con­cepts and cre­ate them in 3D and in the next few posts will present you with some work in progress images as well as the final cg characters.

These are 4 char­ac­ters which are inspired by Iran­ian folk­lore and mythol­ogy. They are a group of war­riors who have been com­rades for a very long time, fight­ing side by side and have been deformed by fatigue, the hor­rors and atroc­i­ties com­mit­ted in war and their bat­tle wounds. Nev­er­the­less they stick together through thick and thin since they have learned how to fight and win together.

armin_persp

Armin

kam01

Kam

ghob01

Ghob

These char­ac­ters were cre­ated for our com­pany demo and will not be fea­tured in any future game for the moment. Hope you enjoy them and we will pub­lish new blog posts in the future on their making.

Series Nav­i­ga­tionKam game char­ac­ter 3d model»

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    Author: Reza Ghobady (62 Articles)

    Founder and Manager of Vishka Studio since 2003, I have a passion for CG and creative arts. A multitasking, multithreading machine by necessity, my aim is to create a multimedia and entertainment venture capable of creating compelling animated movies. Artistic value, production quality and having fun are the main ingredients of a successful creation and I strive for perfection every step of the way.

    One Comment

    Appenerox

    06. Jan, 2010

    unsta­ble answers i like it

    [Reply]

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