Archive for 'Shading'

Superhero Tutorial

Superhero Tutorial

Posted on 19. Nov, 2009 by Reza Ghobady.

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Head over to CGNet­works to see a great mod­el­ing and shad­ing tuto­r­ial by Jeff Miller. Although the tuto­r­ial doesn’t get into all details it is still extremely edu­ca­tional and fun and shows us just how a pro­fes­sional like him works and pro­duces his works of art; and art it is! Just observe the level of atten­tion to detail and the artis­tic vision that has gone into this piece and you’ll under­stand why the tuto­r­ial is so sim­ple and easy to follow.

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Kaam game character finalized

Kaam game character finalized

Posted on 13. Oct, 2009 by Reza Ghobady.

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This entry is part 5 of 6 in the series Game Char­ac­ter Models

Fol­low­ing our last post con­cern­ing the mod­el­ing of our char­ac­ter called Armin, this is another char­ac­ter from the Per­sian War­rior series of four char­ac­ters. Kaam is a ruth­less giant who is at a head and neck taller than the other war­riors and bran­dishes a huge sword with golden engrav­ings. He is of royal descent but has become a sol­dier of for­tune after years and years of war and fighting.

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Armin game character finalized

Armin game character finalized

Posted on 04. Oct, 2009 by Reza Ghobady.

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This entry is part 4 of 6 in the series Game Char­ac­ter Models

This is a model we cre­ated for our port­fo­lio. These were intended to be game char­ac­ters but we finally decided to cre­ate full-fledged meshes for them. Armin is one of a group of four Per­sian war­riors and friends with spe­cial skills and weapons and we hope that we can show you some ani­ma­tions in the near future.

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Aladdin flying on the ghoul’s back

Aladdin flying on the ghoul’s back

Posted on 18. Sep, 2009 by Reza Ghobady.

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This entry is part 2 of 2 in the series Theme Park Dark Ride Design

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This is one of our con­cepts cre­ated by Faraz Shan­yar for our Dark Ride project.
We are cur­rently cre­at­ing it in 3D and in a rather large for­mat as a still image and we shall give you updates as soon as we get them.
The Aladdin and the Ghoul 3d mod­els are ready and just need to be […]

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Samand automobile render

Samand automobile render

Posted on 15. Sep, 2009 by Reza Ghobady.

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This is a 3d ren­der of a Samand auto­mo­bile we did a while back.

The model was cre­ated by another com­pany and we took care of the envi­ron­ment, the shad­ing, light­ing and the final composite.

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Hairy Wolf

Hairy Wolf

Posted on 19. Oct, 2008 by Reza Ghobady.

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This is the first model that was worked on in our hairy ani­mals pro­duc­tion tests. The char­ac­ter was mod­eled in XSI and ZBrush by Reza Ramezani.
The hair was also worked by Reza Ramezani using XSI hair. Tex­tur­ing was done using ZBrush and Pho­to­shop.
You can see some more snap­shots and ren­ders in the gal­leries sec­tions. The […]

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Characters’ Shading

Posted on 19. Aug, 2007 by Reza Ghobady.

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We’ve been really swamped with work so we haven’t been able to make any updates until today.
This is a pre­view of the final shad­ing for the main characters.

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Characters’ Shading

Posted on 19. Aug, 2007 by Reza Ghobady.

0

Hot:

We’ve been really swamped with work so we haven’t been able to make any updates until today.
This is a pre­view of the final shad­ing for the main characters.

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