Modeling
Ali Chenari CG Portfolio
I decided to post an article about Persian CG artists and their works and I decided to start with one of our friends and colleagues, Ali Chenari, and give you a glimpse of some of his work on CGPortfolio where you can see some of his characters which are very unique.
Read moreSuperhero Tutorial
Head over to CGSociety to see a great modeling and shading tutorial by Jeff Miller. Although the tutorial doesn’t get into all details it is still extremely educational and fun and shows us just how a professional like him works and produces his works of art; and art it is! Just observe the level of attention to detail and the artistic vision that has gone into this piece and you’ll understand why the tutorial is so simple and easy to follow.
Read moreGhobad the Persian Warrior Archer
This is our latest Persian Warrior character in a series of four. Ghobad is the leader of the group and what he lacks in strength and brute force compared to the other warriors he makes up for it using his cunning wits and his excellent marksmanship.
Read moreArmin game character 3d model
This is another one of the characters in a series of 4 game characters we are currently working on and is named Armin. Armin is a powerful and fierce warrior but contrary to his looks has a heart of gold. His main weapon is a pair of huge flanged maces which he uses expertly to clobber his assailants and enemies.
The sketches and concepts were created by Faraz Shanyar.
The 3d model is being done by Reza Ramezani, one of our lead modelers and is done using ZBrush 3.1 and Max 2009.
Read moreKam game character 3d model
This is one of the characters in a series of 4 game characters we are currently working on. The sketches and concepts were created by Faraz Shanyar.
The 3d model is being done by Bahram Najand, one of our lead modelers and is done using ZBrush 3.1 and Max 2009.
Read moreAladdin flying on the ghoul’s back
The Aladdin and the Ghoul 3d models are ready and just need to be posed for this image. Since it would take too long to rig and envelope these characters we have decided to use ZBrush to set their poses and then import them into Vue 7 XStream. We’ll give you more updates on our process and the results in the future. Thanks for staying with us.
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